Tuesday, April 7, 2009

Second Life is the first loser...




So I'm reading an article about musicians earning money in Second Life.

Real money.

Linden Dollars, or L$, a currency within the game, exchanges with non-nerddollars at a rate of 260 L$ for $1 U.S.

For serious??

People are tipping their video game characters now. Granted, those are all real people, not bits of code, but I'm not buying it.


It's a recession; I'll stick to free music on Myspace.

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